Author: inreal
Game Icon Institute_mode V3
Use this model for creating image
- No. API Calls
- 3087
- Uploaded
- Sep 10, 2023
- Base Model
- stablediffusionapi/game-icon-institutem
- Model ID
- game-icon-institutem
- Tags
- Realistic
Images
Generated
Images generated with Game Icon Institute_mode V3 and its prompt
one player card as in games on the full screen, the card should be: window for the avatar, top rank of the player, bottom of the characteristic, center window of the avatar of the player. the background is black behind the card. the card is decorated in the style of the warcraft game, sketch, manga sketch, pencil drawing, black and white, manga, manga style, low detail, line art, vector art, monochromatic, by katsuhiro otomo and masamune shirow and studio ghilibi and yukito kishiro
make a collectible map of the hero, think through the design, halloween style, magic, dragons, elves, castles, by donato giancola, ruan jia, kekai kotaki, magali villeneuve, even mehl amundsen
character collectible card. rectangle. patterns and card decorations. warcraft style., photorealistic, hyperrealistic, hyperdetailed, analog style, demure, detailed skin, pores, smirk, smiling eyes, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, intricate, high detail, film photography, soft focus
character collectible card. rectangle. patterns and card decorations. warcraft style., photorealistic, hyperrealistic, hyperdetailed, analog style, demure, detailed skin, pores, smirk, smiling eyes, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, intricate, high detail, film photography, soft focus
one player card as in games on the full screen, the card should be: window for the avatar, top rank of the player, bottom of the characteristic, center window of the avatar of the player. the background is black behind the card. the card is decorated in the style of the warcraft game, photorealistic, hyperrealistic, hyperdetailed, analog style, demure, detailed skin, pores, smirk, smiling eyes, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, intricate, high detail, film photography, soft focus
one player card as in games on the full screen, the card should be: window for the avatar, top rank of the player, bottom of the characteristic, center window of the avatar of the player. the background is black behind the card. the card is decorated in the style of the warcraft game, (intricate details:1.12), hdr, (intricate details, hyperdetailed:1.15)
player card for the board game on the full screen, the card should be: window for the avatar, top rank of the player, bottom of the characteristic, center window avatar player. the background is black behind the card. the card is decorated in the style of the warcraft game, sketch, manga sketch, pencil drawing, black and white, manga, manga style, low detail, line art, vector art, monochromatic, by katsuhiro otomo and masamune shirow and studio ghilibi and yukito kishiro
character collective card with statistical and rank
character collectible card. rectangle. patterns and card decorations. warcraft style. only a card without a person, photorealistic, hyperrealistic, hyperdetailed, analog style, demure, detailed skin, pores, smirk, smiling eyes, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, intricate, high detail, film photography, soft focus
acting for smart growth, digitalization, profit growth, sales of chocolate products
collector's card, design a hero's card, halloween style, magic, dragons, elves, castles, by donato giancola, ruan jia, kekai kotaki, magali villeneuve, even mehl amundsen
smiley
game character card with stats and rank, (dark shot:1.17), epic realistic, faded, ((neutral colors)), art, (hdr:1.5), (muted colors:1.2), hyperdetailed, (artstation:1.5), cinematic, warm lights, dramatic light, (intricate details:1.1), complex background, (rutkowski:0.8), (teal and orange:0.4), details, ((intricate details)), hdr, ((intricate details, hyperdetailed))
player card for the board game on the full screen, the card should be: window for the avatar, top rank of the player, bottom of the characteristic, center window avatar player. the background is black behind the card. the card is decorated in the style of the warcraft game, (dark shot:1.17), epic realistic, faded, ((neutral colors)), art, (hdr:1.5), (muted colors:1.2), hyperdetailed, (artstation:1.5), cinematic, warm lights, dramatic light, (intricate details:1.1), complex background, (rutkowski:0.8), (teal and orange:0.4), details, ((intricate details)), hdr, ((intricate details, hyperdetailed))
character collectible card. rectangle. patterns at the corners of the card. warcraft style, photorealistic, hyperrealistic, hyperdetailed, analog style, demure, detailed skin, pores, smirk, smiling eyes, matte skin, soft lighting, subsurface scattering, realistic, heavy shadow, masterpiece, best quality, ultra realistic, 8k, golden ratio, intricate, high detail, film photography, soft focus
player card, (dark shot:1.17), epic realistic, faded, ((neutral colors)), art, (hdr:1.5), (muted colors:1.2), hyperdetailed, (artstation:1.5), cinematic, warm lights, dramatic light, (intricate details:1.1), complex background, (rutkowski:0.8), (teal and orange:0.4), details, ((intricate details)), hdr, ((intricate details, hyperdetailed))
character collectible card. rectangle. patterns at the corners of the card
collectible cards design fantasy haloween, magic, dragons, elves, castles, by donato giancola, ruan jia, kekai kotaki, magali villeneuve, even mehl amundsen
game character card with stats and rank